Korea - Version : 8.14

Fizz

Champion Tier: Tier 3

Recommended Summoner Spells

Pick Rate Win Rate
96.01% 1,807 47.65%
3.51% 66 43.94%

Recommended Skill Builds

Pick Rate Win Rate Learn more
  • E
  • W
  • Q
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
E W Q E E R E W Playful / TricksterE W R W Seastone TridentW Q Q
46.99% 460 56.3%

Recommended Item Builds

Pick Rate Win Rate Learn more
Starter Items
67.54% 1,240 48.23%
20.97% 385 47.79%
Recommended Builds
27.49% 265 52.83%
7.47% 72 63.89%
6.54% 63 50.79%
6.12% 59 49.15%
5.91% 57 57.89%
Boots
51.01% 912 47.92%
34.45% 616 50%
8.67% 155 51.61%

Runes

Pick Rate Win Rate Learn more
Electrocute
Predator
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
Nullifying Orb
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
11.78% 220 44.55%
Electrocute
Predator
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
Nullifying Orb
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
6.75% 126 55.56%
Electrocute
Predator
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
8.36% 156 55.13%
Electrocute
Predator
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
4.45% 83 44.58%
42nd /48
47.28%
Middle Fizz Win Rate
8th /48
6.99%
Middle Fizz Pick Rate
Fizz Win Rate by Game Length